Should you handcuff your #1 WR?
We're all used to the idea of handcuffing our #1 RBs to their backups, but what about the Steve Smiths and Torry Holts who tend to get drafted mid-2nd round? If you're willing to spend a mid-to-late 2nd-round pick, shouldn't you protect that investment by investing, not in the team's #2 receiver, who was already starting anyway - but in their #3? Often, a team's #3 receiver is the young gun who's chomping at the bit to start, and given the opportunity will likely put up big numbers. When your stud WR gets hurt, wouldn't it be nice to be able to plug that kid into your roster right away, without having to battle it out on the waiver wire for his services (or worse, watch the manager who grabbed him with the last pick in the draft reap the benefits of your misfortune)? It's usually not even a huge investment - chances are good that you'll be able to snag a #3 receiver near the end of the draft. Here's a look at a few of these potentially season-saving handcuffs.
Steve Smith: It looks like all this team knows for sure is that Smith is their #1. After that, you've got last year's monumental disappointment Keary Colbert battling with Drew Carter for the #2 spot, with talented rookie Dwayne Jarrett likely to see increased action, or move into the #2 spot, as the season wears on. Jarrett becomes much more attractive if you draft Smith - an injury to their top WR would be all the excuse the Panthers needed to take a risk on their talented rookie. If someone snags Jarrett earlier than you're willing to take him, Colbert would make a good insurance policy, and you could probably get him at the tail end of the draft.
Marvin Harrison/Reggie Wayne: Bump rookie Anthony Gonzalez up on your cheat sheet if you snag either of the Colts' elite starting WRs. He's on everyone's radar, though, so expect to spend a mid-round pick on him.
Chad Johnson: If you draft Ocho Cinco, you're immediately the only person in your draft who should care about Chris Henry. Grab him near the end of the draft, and come week 10 when his suspension ends, you'll thank me if Johnson's suffered a season-ending injury.
Torry Holt: Drew Bennett's already on your WR cheat sheet and will likely go in the mid-to-late rounds, so if you draft Holt, try and snag Bennett in the 8th or 9th round. Call it a hunch or stating the obvious because they're friggin old, but Holt and Bruce both seem due for an injury this season. With Bulger behind center and Bennett's talent, this connection seems like it would be an automatic fantasy winner should either geezer go down (OK, Holt's not that old, but he's getting there - and Bruce is that old).
Terrell Owens: Crayton's the #3 guy here. He isn't particularly exciting, but given Glenn's injury history and TO's "injury" history, he's worth a late-round pick if you think highly enough of TO to spend a 2nd- or early-3rd-round pick on him.
Remember, I'm definitely not suggesting that you go more than one round higher on their backups than you normally would. Handcuffing a WR is nowhere near as important as handcuffing a top RB, but it's not a terrible way to spend a late-round pick that you would otherwise use on a potential sleeper WR. Just imagine how cool you'll look to your league when your stud WR goes down and you nonchalantly plug in his rookie phenom backup, like you saw it coming all along.
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2 comments
#1. Dan, 1 year ago
I like the concept, and I think you outlined some of the instances where it could pay off. That being said, I think the main reason why you don't hear about it too much is because the depth at WR is much better overall.
In a standard league, you need to start 2 RBs, and there's only 32 starting RBs available in the NFL. There are platoon situations, but you typically want to avoid these, as more often than not, neither player will give you top-level production. Based on that, there's a very small pool of RBs that can give you fantasy production on any given week.
In these same leagues, you need to start 3 WRs, but there are 64 starting WRs (I'm considering #1 and #2 receivers as starters). Right off the bat, that's already a better ratio than RBs. In addition, an NFL team's 3rd WR will often see a fair amount of action in a game, and sometimes even the 4th WR can give you some production. With RBs, unless you're in a platoon situation, the only guy giving you production is often the starter.
Clearly, the depth at WR is much, much greater than that at RB. That doesn't necessarily make handcuffing WRs a bad idea, but it certainly makes it much less necessary. I would argue that since there are so many WRs that can give you production, you're still better off taking the best available WR. In most cases, the guys you would be looking to use as handcuffs are pretty legitimate picks in their own right.
My advice would be to give backups for your top WRs a small bump up. It might be a deciding factor if you view two late-round WRs as pretty much equal, but if you think one WR is legitimately better than the other, I think you still have to take the higher quality player over the backup.
Any thoughts?
#2. Matt, 1 year ago
Dan,
I think we're already in agreement here. I'd only advocate considering a handcuff for those six WRs listed above, whereas you almost always want to handcuff your #1 RB, and doing so for your #2 RB isn't even a bad idea in some situations. And as I said, "I'm definitely not suggesting that you go more than one round higher on their backups than you normally would."
Basically, it's something to pay attention to, and if the opportunity comes up to grab the handcuff without too much of a player-value cost, I'd say you should.
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