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	<title>Comments on: Rules for a fantasy football keeper league</title>
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	<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/</link>
	<description>Fantasy football from a geekier perspective. Player news, start/sit advice and all that good stuff, plus reviews and commentary on the technology and websites that power the world of fantasy football.</description>
	<lastBuildDate>Tue, 09 Mar 2010 16:07:03 -0500</lastBuildDate>
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		<title>By: Tommy</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-34288</link>
		<dc:creator>Tommy</dc:creator>
		<pubDate>Tue, 09 Mar 2010 16:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-34288</guid>
		<description>How does the draft work in the following years? Where do the keepers count?

If someone keeps 4 players do they count as your last 4 rounds of the draft? The first four rounds? Do they get bumped up from previous years like in Brandon&#039;s league?</description>
		<content:encoded><![CDATA[<p>How does the draft work in the following years? Where do the keepers count?</p>
<p>If someone keeps 4 players do they count as your last 4 rounds of the draft? The first four rounds? Do they get bumped up from previous years like in Brandon&#8217;s league?</p>
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		<title>By: bigdaddyhognuts</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-34052</link>
		<dc:creator>bigdaddyhognuts</dc:creator>
		<pubDate>Tue, 19 Jan 2010 16:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-34052</guid>
		<description>If your team is that bad maybe you shouldn&#039;t be playing fantasy sports.</description>
		<content:encoded><![CDATA[<p>If your team is that bad maybe you shouldn&#8217;t be playing fantasy sports.</p>
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		<title>By: Peddler</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-33728</link>
		<dc:creator>Peddler</dc:creator>
		<pubDate>Fri, 01 Jan 2010 21:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-33728</guid>
		<description>Thanks Keith - that is a good option, but what if you TRULY have an aweful team and you finish last in the season and don&#039;t have the horses to win the toiler bowl and you are penalized by not &#039;winning&#039; the first pick...any other creative ideas?  Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks Keith &#8211; that is a good option, but what if you TRULY have an aweful team and you finish last in the season and don&#8217;t have the horses to win the toiler bowl and you are penalized by not &#8216;winning&#8217; the first pick&#8230;any other creative ideas?  Thanks!</p>
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		<title>By: Keith</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-33724</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Thu, 31 Dec 2009 19:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-33724</guid>
		<description>Award the winner of the toilet bowl the #1 pick. Something to play for and incentive not to tank games.</description>
		<content:encoded><![CDATA[<p>Award the winner of the toilet bowl the #1 pick. Something to play for and incentive not to tank games.</p>
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		<title>By: Peddler</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-33551</link>
		<dc:creator>Peddler</dc:creator>
		<pubDate>Fri, 25 Dec 2009 02:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-33551</guid>
		<description>I am working on adjusting our league to a keeper league such as the one laid out above (a player drafted in the 10th round one year moves up in year #2, etc.).  At the end of the year we will have play-offs and all teams will be involved.  For example:  The top 4 will playoff for the Championship.  The next 4 will playoff for spots 5-9, and the bottom 4 will playoff for the &quot;Toilet Bowl.&quot; or something like that - so all teams will play/be matched up for all 16 weeks.

My question is this:  In year #2 I would like to set up the draft in reverse order of finish, but I also don&#039;t want teams tanking late in the year to move up in the draft...any suggestions?
Thanks!</description>
		<content:encoded><![CDATA[<p>I am working on adjusting our league to a keeper league such as the one laid out above (a player drafted in the 10th round one year moves up in year #2, etc.).  At the end of the year we will have play-offs and all teams will be involved.  For example:  The top 4 will playoff for the Championship.  The next 4 will playoff for spots 5-9, and the bottom 4 will playoff for the &#8220;Toilet Bowl.&#8221; or something like that &#8211; so all teams will play/be matched up for all 16 weeks.</p>
<p>My question is this:  In year #2 I would like to set up the draft in reverse order of finish, but I also don&#8217;t want teams tanking late in the year to move up in the draft&#8230;any suggestions?<br />
Thanks!</p>
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		<title>By: Brandon</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-33246</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Wed, 16 Dec 2009 15:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-33246</guid>
		<description>Depends on how you laid out the rules to begin the year, but the way we play is that all players retain their draft position throughout the entire year. This prevents any disagreement over situations like this.</description>
		<content:encoded><![CDATA[<p>Depends on how you laid out the rules to begin the year, but the way we play is that all players retain their draft position throughout the entire year. This prevents any disagreement over situations like this.</p>
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		<title>By: steve</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-33195</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Mon, 14 Dec 2009 19:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-33195</guid>
		<description>Question: If a star player who is on the IR is dropped by another team and somebody else picks the guy up near the end of the season, is the player regarded as a free agent pickup (12th rd pick), or does it go by where that player was drafted by the original team?</description>
		<content:encoded><![CDATA[<p>Question: If a star player who is on the IR is dropped by another team and somebody else picks the guy up near the end of the season, is the player regarded as a free agent pickup (12th rd pick), or does it go by where that player was drafted by the original team?</p>
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		<title>By: CGomez</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-29385</link>
		<dc:creator>CGomez</dc:creator>
		<pubDate>Wed, 09 Sep 2009 13:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-29385</guid>
		<description>We made up some keeper rules quite a long time ago... 2001 in fact.  I won&#039;t say they are perfect, but it is impressive how much they&#039;ve held up.

Basically, the first few years of the league are a little rocky and then it smooths out.  You&#039;ll see what I mean.

Draft a league as normal, play the season as normal.  Our trade deadline is week 10 (before week 10&#039;s games start).  15 and 16 are the playoffs for top four teams in a ten team league (we did expand from 8 to 10 at one point).

The trading deadline is also the signing deadline.  You submit to the league your list of contracts.  We call them &quot;years&quot; but they are really &quot;drafts&quot;.  If you sign a player for three years you hold them out of three &quot;drafts&quot;.

Each team distributes ten years any way they want.  You want to put all ten on one player, fine.  You want to go 4,3,2,1... fine.  You want to hold 10 players through the next draft, fine.

You can never extend a &quot;contract&quot;, so when you have a keeper player who has dropped to 0 &quot;drafts&quot; or &quot;years&quot; remaining, they are going to go back in the draft pool the next year.

But you CAN trade any player (including players under contract).  So what happens is at the trading deadline there is a flurry of activity to move these top tier keepers around.  Some get moved.  Some don&#039;t (perhaps you have a gangbusters team and want to win this year).  The trading deadline is positioned (we believe) so that its a gamble either way and that makes for more exciting decisions to be made.

You are also free to cut a player at any time, even a contracted one, and those years are simply voided and returned to you.  So you aren&#039;t hamstrung to a player who suddenly ages before your eyes.  This rule sounds much worse than it is.  It actually works well.

You CAN cut a player, free up his contract time, and then pick him back up off waivers, but that has NEVER happened because if the player was any good, he&#039;s lost to you forever.  There have been cut &quot;keepers&quot; who are picked up as a flyer by another owner.  And sometimes it works, sometimes it doesn&#039;t.

You can also trade picks in our league.  We limit trading of picks to no more than two drafts in the future because we might have an owner drop out, a new one take his team, and see his future mortgaged.  But no one&#039;s ever left the league.

So, after year one, how do you resign in future years?  Well, at the draft, everyone&#039;s contract number drops by one, so if you signed four players to 4,3,2,1 years, you would have them now signed to 3,2,1,0 (one player is leaving your team after this season), and you&#039;d have four years available at the trading/signing deadline (more if you cut a keeper prior to the trading/signing deadline).

Basically, you can count your number of kept players and that&#039;s how many years you&#039;ll have.  You always sign back up to ten years each season.

What happens is the league has been ebbing and flowing between locking up superstars for five years at a clip to this season where everyone kept 4-6 players, meaning there is going to be a flurry of trades and lots of key players back in the draft next season.

I&#039;ve probably forgotten to post our corner case rules, but there really are not many.  What makes the league fun is it is flexible and there is much more player movement than you might think.  Over the ten years a fantasy stud like Peyton Manning is on his fourth team (I had him for four years and trading him in his prime was a bonanza).

The point of the simple rules is that you don&#039;t have to remember much, track much... who are the contracts and how many &quot;years&quot; are left?</description>
		<content:encoded><![CDATA[<p>We made up some keeper rules quite a long time ago&#8230; 2001 in fact.  I won&#8217;t say they are perfect, but it is impressive how much they&#8217;ve held up.</p>
<p>Basically, the first few years of the league are a little rocky and then it smooths out.  You&#8217;ll see what I mean.</p>
<p>Draft a league as normal, play the season as normal.  Our trade deadline is week 10 (before week 10&#8217;s games start).  15 and 16 are the playoffs for top four teams in a ten team league (we did expand from 8 to 10 at one point).</p>
<p>The trading deadline is also the signing deadline.  You submit to the league your list of contracts.  We call them &#8220;years&#8221; but they are really &#8220;drafts&#8221;.  If you sign a player for three years you hold them out of three &#8220;drafts&#8221;.</p>
<p>Each team distributes ten years any way they want.  You want to put all ten on one player, fine.  You want to go 4,3,2,1&#8230; fine.  You want to hold 10 players through the next draft, fine.</p>
<p>You can never extend a &#8220;contract&#8221;, so when you have a keeper player who has dropped to 0 &#8220;drafts&#8221; or &#8220;years&#8221; remaining, they are going to go back in the draft pool the next year.</p>
<p>But you CAN trade any player (including players under contract).  So what happens is at the trading deadline there is a flurry of activity to move these top tier keepers around.  Some get moved.  Some don&#8217;t (perhaps you have a gangbusters team and want to win this year).  The trading deadline is positioned (we believe) so that its a gamble either way and that makes for more exciting decisions to be made.</p>
<p>You are also free to cut a player at any time, even a contracted one, and those years are simply voided and returned to you.  So you aren&#8217;t hamstrung to a player who suddenly ages before your eyes.  This rule sounds much worse than it is.  It actually works well.</p>
<p>You CAN cut a player, free up his contract time, and then pick him back up off waivers, but that has NEVER happened because if the player was any good, he&#8217;s lost to you forever.  There have been cut &#8220;keepers&#8221; who are picked up as a flyer by another owner.  And sometimes it works, sometimes it doesn&#8217;t.</p>
<p>You can also trade picks in our league.  We limit trading of picks to no more than two drafts in the future because we might have an owner drop out, a new one take his team, and see his future mortgaged.  But no one&#8217;s ever left the league.</p>
<p>So, after year one, how do you resign in future years?  Well, at the draft, everyone&#8217;s contract number drops by one, so if you signed four players to 4,3,2,1 years, you would have them now signed to 3,2,1,0 (one player is leaving your team after this season), and you&#8217;d have four years available at the trading/signing deadline (more if you cut a keeper prior to the trading/signing deadline).</p>
<p>Basically, you can count your number of kept players and that&#8217;s how many years you&#8217;ll have.  You always sign back up to ten years each season.</p>
<p>What happens is the league has been ebbing and flowing between locking up superstars for five years at a clip to this season where everyone kept 4-6 players, meaning there is going to be a flurry of trades and lots of key players back in the draft next season.</p>
<p>I&#8217;ve probably forgotten to post our corner case rules, but there really are not many.  What makes the league fun is it is flexible and there is much more player movement than you might think.  Over the ten years a fantasy stud like Peyton Manning is on his fourth team (I had him for four years and trading him in his prime was a bonanza).</p>
<p>The point of the simple rules is that you don&#8217;t have to remember much, track much&#8230; who are the contracts and how many &#8220;years&#8221; are left?</p>
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		<title>By: tom</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-29202</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Thu, 20 Aug 2009 01:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-29202</guid>
		<description>that seems fair as well, thank you</description>
		<content:encoded><![CDATA[<p>that seems fair as well, thank you</p>
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		<title>By: Brandon</title>
		<link>http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/comment-page-1/#comment-29201</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Thu, 20 Aug 2009 00:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffgeekblog.com/advice/rules-for-a-fantasy-football-keeper-league/#comment-29201</guid>
		<description>Tom, in the keeper league that Matt and I are in there have been two situations where someone dropped out and we had to fill the spot. However, in our league we handle that with a sort of &quot;rookie hazing&quot;, where we put all the players from the abandoned team back into the free agent pool and the new guy starts the season with no keepers and has to earn them in his first year. Not sure you guys are up for that kind of thing, depending on the money involved and how fair you think it is, but that is how we do it in our league.</description>
		<content:encoded><![CDATA[<p>Tom, in the keeper league that Matt and I are in there have been two situations where someone dropped out and we had to fill the spot. However, in our league we handle that with a sort of &#8220;rookie hazing&#8221;, where we put all the players from the abandoned team back into the free agent pool and the new guy starts the season with no keepers and has to earn them in his first year. Not sure you guys are up for that kind of thing, depending on the money involved and how fair you think it is, but that is how we do it in our league.</p>
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